Genso Battle
The game is still in development. The first battle and scenario are currently available.
Controls
- Mouse/touchscreen only.
- In "Click" mode, click on one of your units (highlighted in red) to pick it up. Move the mouse to drag your unit. Click again to release the unit.
- In "Hold" mode (for mobile devices), press and hold a unit to pick it up, and release to drop it. Change modes during the battle using the option button in the top menu.
Explanation
- Pincer your enemies between two of your own units in order to attack.
- Drag a unit over one of your own units in order to swap positions with it. You are encouraged to swap as many times as needed in the limited timeframe allotted to drag a unit, in order to position your units as effectively as possible.
- Line up your other units in a straight line with the pincering units in order to perform additional attacks. This is called a chain. This grants one additional attack per chained unit.
- [Current builds have a bug that prevents this] Chained units attack using the weapon type of the pincering unit that they are linked to. Use this to execute attacks that exploit the enemies' weaknesses.
- Use the weapon triangle to your advantage. Sword beats Gun. Gun beats Spear. Spear beats Sword.
- Each unit has one skill that is activated randomly whenever it performs a pincer or when it is part of a chain.
- Check out the file units.md (open it with Notepad or a Markdown editor) for more information on unit stats, skills, and areas of effect.
- Win the battle by defeating all enemies.
- You lose if you have less than two units alive.
Some familiarity with Terra Battle is recommended. A good start is the game's official trailer.
Credits
- illusorybread: Programming, UI, sound effects.
- Manwad: Writing.
- Panchamon: Character art.
- Saishoo: Music.
Additional credits in-game.
Changelog:
Version 1.1.0 (2023/06/20):
- Updated character art with colored versions.
- Now showing a line between pincering units and chained units when performing a pincer.
- Hold mode now works correctly in mobile browser.
- Volume sliders now work correctly.
- Fixed bug when counting player turns.
Version 1.0.3 (2023/06/16):
- Attacks now use a different sound for each weapon type.
- Added swapping mechanic section to the tutorial.
Version 1.0.2 (2023/06/16):
- Timer now correctly shows time left to drag a unit.
- Tutorial button fixed.
Version 1.0.0 (2023/06/16):
- Initial release. Reuploaded because it was accidentally overwritten.
Status | In development |
Platforms | HTML5, Windows |
Authors | illusorybread, MinMaximalistGames, Panchamon |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Singleplayer, Tactical, terra-battle, Touhou |
Average session | A few minutes |
Languages | English, Spanish; Latin America |
Inputs | Mouse, Touchscreen |
Leave a comment
Log in with itch.io to leave a comment.